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FrameForge 4 Core is designed for indie directors, web series makers, budget feature filmmakers, and more. Featuring optically accurate cameras, this is no 'lite' version and is fully capable of previsualizing / storyboarding your entire production.
Developer(s) | Innoventive Software |
---|---|
Stable release | Version 4 / May 2018 |
Operating system | Mac OS X, Windows |
Type | Pre-production |
License | Proprietary |
Website | http://www.frameforge.com |
FrameForge Storyboard Studio (formerly FrameForge Previz Studio) is previsualizationstoryboard software used by directors, cinematographers, VFX Supervisor[1] and other creatives in the fields of filmmaking, television production, filmed advertising, industrial videos and other filmed or video content.
The software creates virtual sets and locations using simulated cameras, actors and objects in photo-accurate 3D scaled sets for previsualization. FrameForge creates, 'Look at..' and 'Match Eyelines…' functions
Awards[edit]
- Technical Achievement Emmy from the National Academy of Arts and Sciences in the Pre-production Previsualization System Category. One of the key criteria for this Emmy was that the pre-visualization capability of this software allows the user to test and solve real-world production issues during pre-production, with a proven track record of saving productions time and money by eliminating the requirement to perform physical tests on-set until convinced of the final design.[4]
- Lumiere Technology Award from the International 3D Society, presented to FrameForge Previz Studio 3, Stereo Edition at the I3DS's 4th Annual Creative Arts Awards. The International 3D Society's Technology Awards honor technological achievement in the stereoscopic medium and are given to recognize individuals and organizations that have made a significant impact on the advancement of stereoscopic arts and technologies.[citation needed]
Reviews[edit]
- Indie Source Magazine, by Gregory Parker. Posted Aug, 2012, http://www.indiesourcemag.com/issues/aug_2012/
- 'White Paper' on the Production of the Short Film 'Wallenda', by Director VW Scheich. Posted Feb 28, 2012, http://www.frameforge3d.com/News/Press/FrameForge-3D-and-Wallenda:-A-Match-Made-in-3D-Heaven/
- Post Magazine, by Igor Ridanovic. Posted Jan 1, 201, http://www.postmagazine.com/Publications/Post-Magazine/2011/January-1-2011/Review-FrameForge-Previz-Studio-3.aspx
- Film Riot, Video Review by Staff. Posted Sept 20, 2010, http://revision3.com/filmriot/prepro2
- HD Magazine, by Staff. Posted April 22, 2010, http://www.definitionmagazine.com/journal/2010/4/22/frame-forge-3d-software.html
- Microfilmmaker Magazine, by Mark Bremmer. Posted Dec 1, 2009, http://www.microfilmmaker.com/reviews/Issue49/Previz3_1.html
- American Cinematographer Magazine, by Jay Holben, ASC Tech Editor. Posted July 2006, http://ascmag.com/new_products/July2006/#prod94
References[edit]
- ^Mark Kolpak, VFX Supervisor Marvel's Agents of S.H.E.I.L.D.
- ^http://emmyonline.com/tech_67th_recipients
- ^Holben, Jay. 'FrameForge 3D Studio Simplifies Storyboard Process' American Cinematographer Magazine October 2003. pp 101–106
- ^http://emmyonline.com/tech_67th_recipients
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=FrameForge_3D_Studio&oldid=881003954'
Developer(s) | Innoventive Software |
---|---|
Stable release | Version 4 / May 2018 |
Operating system | Mac OS X, Windows |
Type | Pre-production |
License | Proprietary |
Website | http://www.frameforge.com |
FrameForge Storyboard Studio (formerly FrameForge Previz Studio) is previsualizationstoryboard software used by directors, cinematographers, VFX Supervisor[1] and other creatives in the fields of filmmaking, television production, filmed advertising, industrial videos and other filmed or video content.
The software creates virtual sets and locations using simulated cameras, actors and objects in photo-accurate 3D scaled sets for previsualization. FrameForge creates, 'Look at..' and 'Match Eyelines…' functions
![Frameforge Frameforge](/uploads/1/2/5/7/125744442/101849002.jpg)
Awards[edit]
- Technical Achievement Emmy from the National Academy of Arts and Sciences in the Pre-production Previsualization System Category. One of the key criteria for this Emmy was that the pre-visualization capability of this software allows the user to test and solve real-world production issues during pre-production, with a proven track record of saving productions time and money by eliminating the requirement to perform physical tests on-set until convinced of the final design.[4]
- Lumiere Technology Award from the International 3D Society, presented to FrameForge Previz Studio 3, Stereo Edition at the I3DS's 4th Annual Creative Arts Awards. The International 3D Society's Technology Awards honor technological achievement in the stereoscopic medium and are given to recognize individuals and organizations that have made a significant impact on the advancement of stereoscopic arts and technologies.[citation needed]
Reviews[edit]
- Indie Source Magazine, by Gregory Parker. Posted Aug, 2012, http://www.indiesourcemag.com/issues/aug_2012/
- 'White Paper' on the Production of the Short Film 'Wallenda', by Director VW Scheich. Posted Feb 28, 2012, http://www.frameforge3d.com/News/Press/FrameForge-3D-and-Wallenda:-A-Match-Made-in-3D-Heaven/
- Post Magazine, by Igor Ridanovic. Posted Jan 1, 201, http://www.postmagazine.com/Publications/Post-Magazine/2011/January-1-2011/Review-FrameForge-Previz-Studio-3.aspx
- Film Riot, Video Review by Staff. Posted Sept 20, 2010, http://revision3.com/filmriot/prepro2
- HD Magazine, by Staff. Posted April 22, 2010, http://www.definitionmagazine.com/journal/2010/4/22/frame-forge-3d-software.html
- Microfilmmaker Magazine, by Mark Bremmer. Posted Dec 1, 2009, http://www.microfilmmaker.com/reviews/Issue49/Previz3_1.html
- American Cinematographer Magazine, by Jay Holben, ASC Tech Editor. Posted July 2006, http://ascmag.com/new_products/July2006/#prod94
References[edit]
- ^Mark Kolpak, VFX Supervisor Marvel's Agents of S.H.E.I.L.D.
- ^http://emmyonline.com/tech_67th_recipients
- ^Holben, Jay. 'FrameForge 3D Studio Simplifies Storyboard Process' American Cinematographer Magazine October 2003. pp 101–106
- ^http://emmyonline.com/tech_67th_recipients
External links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=FrameForge_3D_Studio&oldid=881003954'
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